

All other weather types are ignored in the algorithm. The growth of a crop is determined by two kinds of weather: Rainy days and Sunny days. Only a change in the weather will cause the growth tick to increase. However, the growth tick will not increase if the weather is the same as the previous day. So, this means one in-game day is the minimum amount of time it takes for a crop to increase by one growth tick. The default length of one in-game day is 3 real life hours, though this can be changed by server settings. Weather stays the same for the entire length of one in-game day.

The visible crop model changes twice, from sprout on the ground when you plant, to the "green" stage after 4 growth ticks, to the "mature" stage after 8 growth ticks, at which point they can be harvested.Ĭrops increase by one growth tick each time the weather changes from Sunny to Rainy, or from Rainy to Sunny. Can pour water.Ĭan sow Wheat, Peas, Onions, Carrots and Flax.Ĭrops take 8 stages of growth to reach maturity (when they can be harvested), known as a "growth ticks". Household, Cooking, Animal food, Taming SowsĪnimal food, Construction, Masonry, Authority (Outposts)Ĭan plow the ground. Household, Cooking, Animal food, Taming Horses and Moose Household, Cooking, Animal food, Taming Rams ( Can only be found and be sown in certain regions) Type Household, Cooking, Animal food, Taming Bulls and Cows The quality of the harvest can raise by 1 with a chance of 10% for wild and 5% for domesticated crops, you can raise the chance by following the crop rotation and by increasing your luck. The quality of the harvest gets set to the lower value of the crop and the effective farming skill, the quality of the soil doesn't change, even if the skill lowers the harvest. The yield is fixed, you have the chance to harvest domesticated seeds from wild crops. Note: You can Inspect your crops to see how long it takes until they reach their next stage (seedling - half grown - fully grown - rotten).Rotate vegetables with grains and potatoes water and replow the tiles for flax and grapes.Ĭrops will be fully grown when the next gathering phase starts and will rot and disappear after a while. Note: Sowing on Soil will halve the quality of the soil and the growing crops.

The quality can raise by 1 with a chance of 10% for wild and 5% for domesticated crops, you can raise the chance by following the crop rotation and by increasing your luck. The quality of the soil and the growing crops gets set to the lowest value of the effective Farming skill, quality of fertile soil, fresh water and the seeds. You can only sow crops that can be gathered in your region, importing other seeds/crops to sow them is not possible. You can sow out your crops during their seeding days, check the calendar to see what is in season. You can Fertilize the soil if you have 90 farming. The soil has to have at least the same quality as the used seeds and Fresh Water.

Prepare your fields by plowing grassy fertile soil with a Shovel or a Plough or by pouring fertile soil from your inventory on the ground. Wild crops will spawn around you, depending on the current Seeding day and your region. Then get a Primitive sickle or Sickle and Look for - Wild Plants on your gathering field. The center tile has to be grassy, so Pour Water on it to regrow the grass. The type doesn't really matter, although it seems that wild plants spawn more often on soils. Prepare a 11x11 gathering field with any ground resource of quality 30 (quality 20 for Wild grape vines). Level 30 Household is a prerequisite of learning this skill though to increase Farming to level 30, Household must be at level 60. Farming is used to produce crops for activities such as Cooking, Tailoring, Animal Lore and sowing new crops. Luck affects the probability of reducing the duration of Farming abilities by 20%.įarming is a Tier 2 crafting skill in the Household branch. Permanent +10 bonus to luck during work on the farming abilities. Can sow all types of wild vegetables, grains and wild flaxĬan sow domestic vegetables and wild grapesĬan fertilize soil and sow domestic grapes and flax
